Senior Game Physics Engineer - Turn 10 Studios

Microsoft · Redmond

Company

Microsoft

Location

Redmond

Type

Full Time

Job Description

Turn 10 Studios, makers of the award winning, billion-dollar Forza franchise, is searching for a Senior Game Physics Engineer to advance our world class racing simulation.

You will be joining a small multi-discipline team of talented people that work together to build features that delight our customers. You will drive the architecture and implementation of stable, flexible physics systems that enhance the accuracy of our game and make our players feel as if they are driving our cars in real life

Qualifications:

Required/Minimum Qualifications
  • Bachelor's Degree in Computer Science, Information Technology, or related field AND 3+ years technical experience in software engineering, network engineering, service engineering, or systems engineering
    • OR equivalent experience
  • 3+ years experience working directly with physics code
  • 1+ year(s) experience working with rigid body physics simulations in shipping software
  • 1+ year(s) experience working with C++
Additional or Preferred Qualifications
  • 2+ years of experience in games industry
  • 6+ years of professional C++ (or C#) development experience
  • 3D math skills
  • Ability to work in a collaborative environment with other disciplines.
  • Experience building vehicle dynamics systems
  • Love of games. The ideal candidate will have passion for our product and empathy for our players.
  • Passion for cars and racing
Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $112,000 - $218,400 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $145,800 - $238,600 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form .

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

#gamingjobs

Responsibilities:

Responsibilities
  • Collaborate with cross-discipline peers to design vehicle physics systems that mimic the real world.
  • Investigate and optimize code to ensure that our physics and vehicle dynamics systems are operating within performance budgets.
  • Provide physics consulting and implementations for all features in the game.
  • Contribute to growth of your peers through code and architecture feedback.

Date Posted

10/19/2023

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