Unannounced Project Tools Engineer (Mid to Senior)
Job Description
Do you love games and the technology that enables us to build them? Do you thrive in an inclusive environment that values different perspectives? Do you enjoy collaborating closely with creative talent? Would you like to help Bungie create their next enduring game IP?
As a Tools Engineer at Bungie, you will implement, improve, and maintain our content creation tools. You will interface directly with content creators to become familiar with the pipeline they use day to day. You’ll spend time optimizing workflows, updating user interfaces, and developing new features, all with the goal of building better workflows for our content creators.
RESPONSIBILITIES
- Build and maintain production-quality tools code using C# and C++
- Build user interfaces using Windows Presentation Foundation (WPF)
- Collaborate with interdisciplinary teams to build better workflows
- [If senior] Help translate team goals into actionable plans
REQUIRED SKILLS
- Navigating and extending code spanning multiple modules in C# or C++
- Effectively communicating with customers of different technical and non-technical backgrounds to build features and achieve goals
- [If senior] Providing craft mentorship and sharing subject matter expertise to other engineers
This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future.
In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.
- 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
- 10 paid Floating Days annually, prorated in the first year of employment based on start date
- 10 paid Bungie-observed holidays annually
- One hour of Paid Sick Time (PST) for every 30 hours worked
International FTE employees receive competitive benefits.
Date Posted
03/15/2023
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