Senior Character Artist
Company
Worlds Untold
Location
USA
Type
Full Time
Job Description
Dedicated to innovative storytelling Worlds Untold is searching for a Senior Character Artist who is passionate about crafting memorable characters for our immersive gaming worlds.
The ideal candidate will have a blend of exceptional artistic abilities with a comprehensive understanding of technical requirements all fueled by a profound passion for video games. Your role will involve modeling and texturing a variety of characters demonstrating an understanding of iconic design principles within a believable realistic style. If you are an experienced Character Artist with a knack for creating visually stunning characters and creatures we invite you to apply.
Key Responsibilities:
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Design model and texture highly detailed 3D characters following a defined style and within technical constraints.
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Collaborate closely with the Art Director and Design team to understand and deliver on their vision.
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Utilize physical-based rendering techniques that meet the high-quality standards of our games.
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Develop detailed texture maps and materials for use in the game engine.
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Implement and maintain assets into the game engine ensuring optimal performance.
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Provide mentorship and guidance to junior members of the character art team as needed fostering a culture that is both creatively curious and continuous learning.
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Stay abreast of industry trends and best practices in animation and management incorporating these insights into workflows.
Basic Qualifications:
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Bachelor's degree in Fine Arts Animation Game Design or related field.
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7+ years of professional experience as a Character Artist within the gaming industry.
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Expertise in industry-standard 3D software like ZBrush Maya Substance Painter or similar.
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Strong understanding of human anatomy proportion perspective and composition.
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Proficiency in Photoshop or equivalent 2D software for texture creation.
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Demonstrated ability to work within a specific style including a style set by another artist or Art Director.
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Strong understanding of game development including workflow tools limits and advancements.
Preferred Qualifications:
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Advanced degree in Fine Arts or a related field.
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Experience with Unreal Engine or other modern game engines.
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Solid understanding of rigging and animation principles.
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Strong traditional art skills (drawing painting sculpture).
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Proficiency in hard-surface modeling.
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Familiarity with game development pipelines and practices.
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A strong portfolio demonstrating your character art skills.
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Passionate gamer with knowledge of various gaming trends and styles.
Compensation Range: 93000 - 151000 CAD
Date Posted
04/02/2024
Views
2
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