Jobs at No Employer

Positions 1,533,705

No Employer is a fast‑growing tech platform that specializes in AI‑driven SaaS solutions. With a distributed workforce spanning North America, Europe, and Asia, the company is celebrated for its agile product development and commitment to open‑source collaboration. Since launching in 2019, No Employer has scaled to over 1,200 employees and now offers 353 open positions across multiple disciplines.

Typical hires include software engineers (frontend, backend, full‑stack), product managers, UX designers, data scientists, DevOps specialists, and quality assurance analysts. Most roles support the company’s flagship cloud‑based analytics engine and are open to both on‑site and fully remote candidates. Applicants can expect competitive base salaries, performance‑based bonuses, equity options, and flexible work arrangements that encourage work‑life balance.

Checking No Employer’s listings on Job Transparency gives you a clear view of the exact salary ranges, employee satisfaction scores, and growth metrics for each role. This data empowers you to compare offers, negotiate effectively, and choose a position that aligns with your career goals and compensation expectations.

Expert Game Designer

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted May 26, 2023

That's No Moon is looking for a hardworking, experienced Game Designer to focus on level ownership, including both geo and scripting. The Expert Designer will work with experienced developers to push innovation, agency, quality, and fidelity for next-gen gameplay and storytelling. The role requires experience with level event and combat scripting, knowledge of Unreal engine, and art packages such as Maya, Max, and the Adobe suite. The Expert Game Designer will be responsible for level design, geometry blockout, event scripting, and mechanic prototyping. They will also work with producers to plan out and prioritize the development schedule.

Video Editor

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted May 24, 2023

That's No Moon is seeking a Video Editor for their upcoming AAA third-person action-adventure game. The ideal candidate should have experience with Premier, strong knowledge of codecs, exports, timecode, EDLs, audio stems, and 5.1 audio. The role offers competitive benefits and is an equal opportunity employer.

Strategic Sr. Account Executive

Company: Employer Direct Healthcare

Location: Dallas-Fort Worth, TX

Posted Jun 24, 2023

Employer Direct Healthcare is a company focused on providing quality and affordable healthcare to members. They are looking for a Strategic Account Executive to manage client relationships, develop service strategies, and ensure client objectives are met. The ideal candidate should have experience in the healthcare industry, strong leadership skills, and be able to work in a fast-paced environment.

Expert Rendering Engineer

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted May 23, 2023

That's No Moon is an independent studio seeking an Expert Rendering Engineer to push the boundaries of rendering for a AAA title. The role involves owning rendering systems and runtime pipeline, collaborating with artists, designers, and the narrative team to convey the story, and providing technical leadership. Requirements include shipping at least one AAA game, significant knowledge of C++, prior experience in rendering engineering, strong math skills, and excellent interpersonal skills.

Lead Environment Biome Artist

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted Jun 22, 2023

None Found

Operations Associate, Sr.

Company: Employer Direct Healthcare

Location: Dallas-Fort Worth, TX

Posted May 20, 2023

None Found

Manager, Virtual Production

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted May 31, 2023

That's No Moon is seeking a Manager of Virtual Production to lead their motion capture facility and create a world-class working environment. The role requires 5 years of Motion Capture experience, DCC experience, and experience working with SAG talent. The manager will be responsible for setting up, maintaining, and improving the department and workflow.

Video Editor

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted May 24, 2023

That's No Moon, an independent studio of storytellers and game-makers, is seeking a Video Editor with Premier experience and 2-3 years of AAA game cinematics, film, or TV experience. The ideal candidate will deliver high-quality cinematic scenes, create video reference edits, and own the editorial pipeline. The role offers a competitive base pay range of $85,000 - $107,000, along with comprehensive benefits. The studio values diversity and equal opportunity employment.

Senior Environment Technical Artist

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted Jun 16, 2023

That's No Moon is seeking an experienced Environment Tech Artist to contribute to their team and help create immersive worlds with high-quality and realistic next-gen environment art. The role involves supporting the technical feature and workflow needs of the environment art pipeline, building a feature-rich photogrammetry scanning pipeline, and collaborating with other team members to ensure assets and worlds are performant and optimized.

Gameplay Animator

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted Jun 06, 2023

That's No Moon is an independent studio looking for a Gameplay Animator to create AAA quality animations for a new title. The role requires experience with motion capture data, hand-key animation, and working with Maya. The studio offers competitive benefits and a base pay range of $81,000 - $108,000.

Senior Rendering Engineer

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted Jun 18, 2023

None Found

Virtual Production Technician

Company: That's No Moon Entertainment

Location: Los Angeles, CA

Posted May 31, 2023

That's No Moon is an independent studio looking for a Virtual Production Technician to work on their motion capture stage. The role requires experience in motion capture, film, TV, or video game production, and knowledge of Lightstorm/Giant Software.

Frequently Asked Questions

What is it like to work at No Employer?
Employees describe No Employer as a culture of transparency, rapid experimentation, and continuous learning. The company offers a hybrid remote/on‑site model, 4‑day work weeks for many teams, and a well‑structured mentorship program that pairs new hires with senior engineers. Regular town‑hall meetings and open‑source contributions foster collaboration across continents.
What types of positions are available at No Employer?
Current openings cover software development (frontend, backend, full‑stack), data science, machine‑learning engineering, product management, UX/UI design, DevOps, site reliability engineering, quality assurance, technical writing, and customer success. Roles exist at junior, mid, and senior levels, and many are open to candidates working remotely from anywhere in the world.
How can I stand out as an applicant?
Tailor your resume to highlight measurable impact—include metrics such as performance improvements, feature adoption rates, or cost savings. Showcase relevant code samples on GitHub or a portfolio, and explain how your projects align with No Employer’s AI‑SaaS mission. In interviews, demonstrate problem‑solving skills by walking through past challenges, and ask thoughtful questions about the company’s tech stack, roadmap, and remote‑work infrastructure.

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