Job Description
As a Level Artist at Cloud Chamber you will join our talented development team to help shape the next installment of the BioShock franchise. In this role you’ll collaborate with a passionate group of game developers to craft visually stunning and performant 3D worlds that support immersive gameplay—bringing the richly imagined world of BioShock to life.
What You’ll Do:
- Create the layouts construct architectural elements and decorate functional and visually stunning environments.
- Execute your work in a methodical and iterative way: gathering references and concept art iterating on layout and composition and creating architectural kits and prop placeholders to populate your environments.
- Contribute to the artistic vision of your space ensure that dependencies are properly communicated and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams.
- Create modular kits and collection sets to compose dramatic believable spaces.
- Work closely with the Level Design Modeling Narrative Concept Combat and Cinematics teams.
- Communicate effectively with team members production and your lead to ensure that project goals and deadlines are met.
- Receive give and apply feedback professionally and effectively while maintaining a constructive attitude.
What We’ll Do Together:
At Cloud Chamber we are champions of high standards pushing for progress and embracing change. We will work closely and constructively across design art engineering animation and audio teams to realize our creative ambitions. Together we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience.
Skills & Experiences:
- Previous experience on a 3D AAA title (FPS or third-person) is beneficial.
- Proficiency in the creation of high-fidelity stylized or sci-fi game worlds in Unreal 5 as well as basic modeling of modular kits and proxy assets.
- Experience working within cross-discipline strike teams on collaborative assignments.
- Experience creating and maintaining asset libraries organized by theme and function.
- A love for research reference and documenting your findings to share with the team.
- An interest in relevant adjacent disciplines such as architecture urban design interior design photography film lighting and drawing is beneficial.
- A good understanding of level design and systems utilized to create immersive games.
- Understanding of form shape structure and silhouette as it pertains to world building.
- Familiarity with architectural structure spatial design industrial design as it relates to building believable game environments.
Who You Are:
- A reliable positive force multiplier actively seeking opportunities to integrate work across disciplines and contribute to a healthy supportive team environment.
- A solid communicator with excellent written and verbal communication skills with the ability to articulate complex ideas clearly package information for diverse audiences and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure ambiguity and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization understand differing perspectives and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction possessing a desire to learn new skills and capable of producing quick quality revisions based on new insights or constraints.
- A strong owner of your tasks who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber’s core values contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative immersive and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations supported by a culture that brings out the best in our teams. We work openly learn through play take ownership push ourselves to be better and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $78900 and $116760 per Year. However base pay offered is based on market location and may vary further depending on individualized factors for job candidates such as job-related knowledge skills experience and other objective business considerations. Subject to those same considerations the total compensation package for employees in regular roles may also include other elements including a bonus and/or equity awards in addition to a full range of medical financial and/or other benefits provided that temporary or intern roles will not be eligible for many of these payments or benefits. Details of participation in compensation and benefit plans (if applicable) will be provided if an employee receives an offer of employment.If hired employee will be in an ~at-will position~ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time including for reasons related to individual performance company or individual department/team performance and market factors.
For candidates located in Quebec:
- Proficiency in French is required.
- Proficiency in English is required to effectively collaborate with teams based in the United States.
As an equal opportunity employer we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process perform their essential job functions and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.
Skills Required
- Previous experience on a 3D AAA title (FPS or third-person)
- Proficiency in the creation of high-fidelity stylized or sci-fi game worlds in Unreal 5
- Experience working within cross-discipline strike teams on collaborative assignments
- Experience creating and maintaining asset libraries organized by theme and function
- Understanding of level design and systems utilized to create immersive games
What the Team is Saying
2K Compensation & Benefits Highlights
- Retirement Support—A 401(k) with company match and an Employee Stock Purchase Plan are consistently highlighted across official materials. Feedback suggests these programs are well‑regarded and contribute meaningfully to total rewards.
- Leave & Time Off Breadth—Paid holidays generous PTO sick time volunteer time and a company‑wide end‑of‑year break are commonly described with parental and compassionate leave also included. Feedback suggests time‑off breadth supports work‑life balance.
- Wellbeing & Lifestyle Benefits—Wellness resources (mental‑health tools fitness reimbursements onsite amenities) pair with day‑to‑day perks like catered meals snacks commuter benefits and access to company games. Feedback suggests these lifestyle benefits enhance the overall package.
2K Insights
What We Do
2K is headquartered in Novato California and is a wholly owned label of Take-Two Interactive Software Inc. (NASDAQ: TTWO). Founded in 2005 2K Games is a global video game company publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms include Visual Concepts Firaxis Hangar 13 CatDaddy Cloud Chamber 31st Union and HB Studios. Our portfolio of titles is expanding due to our global strategic plan building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres including sports shooters action role-playing strategy casual and family entertainment. Our team of engineers marketers artists writers data scientists producers thinkers and doers are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K 2K PGA Battleborn BioShock Borderlands The Quarry The Darkness Mafia Sid Meier’s Civilization Marvel’s Midnight Suns WWE 2K and XCOM. At 2K we pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K we encourage you to apply!
Why Work With Us
We pride ourselves on creating an inclusive work environment which means encouraging our teams to Come as You Are and do your best work! We push ourselves creatively to do the best work of our careers. We’re direct open and you’ll probably meet some new best friends – along with their dogs – sitting nearby. In short it’s kinda awesome.
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2K Offices
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Employees engage in a combination of remote and on-site work.
We are a blend of onsite hybrid and remote roles. Please refer to individual job descriptions for more details on location.




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Date Posted
05/21/2026
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