Jobs at Keywords Studios
119,327 open positions
Rendering Engineer
Company: Turtle Rock Studios
Location: North Suburbs
Posted Aug 17, 2023
We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. This role will involve designing and building new rendering features in Unreal Engine 5, maintaining and improving our cross-platform technologies, and ensuring that both our creative teams as well as our players have awesome experiences with our computer graphics solutions.ResponsibilitiesCreate new rendering features and extend existing features to meet project goalsInvestigate and resolve performance and stability issues both in stock Unreal Engine as well as our in-house solutionsTroubleshoot cross-platform problems to ensure we're using consoles and modern PC hardware as effectively as possibleRequirementsMinimum of 3 years as an engine or rendering programmerExperience with modern C++ concepts such as metaprogramming and techniques from C++11 onwardStrong knowledge of math concepts including linear algebra and trigonometry as well as experience applying these concepts in high performance computing settingsKnowledge of many typical rendering algorithms such as shadowing, decals, etc.Experience in HLSL, Cg, or similar.Desire to collaborate with artists, designers and other programmersExcellent problem solving and time management skillsPreferencesExperience in Unreal Engine 4 or 5Experience developing and shipping for modern consolesKnowledge of profiling packages such as PIX and RazorKnowledge of real time raytracing APIs such as DXR and hybrid renderers in generalExperience coding and debugging multi-threaded systemsKnowledge of DX12 features and techniquesBenefitsSome of the benefits and perks our employees get to enjoy, include:100% Medical, Dental, Vision Coverage for you and your family401k MatchingProfit Sharing PlanStudent Loan Repayment Plan / College Savings PlanCareer Improvement PlanFlexible Work Arrangements - In-House, Hybrid, and RemoteGenerous Time Off PolicyCompany Events - In-Person Summer Family Bash + Halloween Party + Virtual EventsFully Stocked Kitchen + Sponsored Food TrucksThe estimated base pay range for this role is: $100,000—$130,000 USDWe are an equal opportunity employer and value diversity at our company. Join our award-winning game development team and help create our next AAA title.Turtle Rock Studios is looking for a Rendering Engineer to join our core tech team! At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow.
Associate UI Engineer
Company: Turtle Rock Studios
Location: North Suburbs
Posted Aug 23, 2023
The company, Turtle Rock, is dedicated to providing a collaborative environment for its team members. They offer flexible work arrangements and a range of benefits, including 100% medical coverage and a generous time off policy. The company is looking for an Associate UI Engineer to join its award-winning game development team.
Design Manager
Company: Striking Distance Studios
Location: East Bay
Posted Aug 12, 2023
The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. We’re looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude!What we are looking for:Striking Distance Studios is looking for a Design Manager to provide guidance and leadership to the design team. Responsibilities:Collaborate with Directors, Leads and teammates to create vision that is innovative, strong, appropriate, fitting with IP, and implementable by the teamFollow through and ensure that the project vision is reflected in all stages of design and implementation of game mechanics, systems, controls and the player experience Inspire and energize the team, utilizing pillars, research, and references to lead them towards creative successGuide and support the game design team, defining the methods and strategies appropriate to the project and championing themDemonstrate pragmatism, weighing the ‘perfect vision’ against the realities of development and seeing your project through to completionAct as the visionary who makes sure the finished game fulfills team, studio and company goalsServe as a resource to designers and development staff assisting in the mediation and resolution of complex problems or leading larger projects.Act as a role model within their craft and be able to mentor other designers.Possess a highly advanced understanding of all game development disciplines and their inputs into the content pipeline. Qualifications: 8+ years of Game Design experienceProven ability managing small to large teamsExpertise working with UE4 or UE5Possesses a mastery of game design principles such as design theory and methodologies, environment, directing player experience, player behavior, choice and motivation, game progression and pacing, etc.Exceptionally deep knowledge of competitive products and trends. Strong understanding of competitive game design elements and the correlation with player experience and satisfactionExceptional ability to communicate design concepts effectively, verbally, in written format, or visually to other disciplines. Experience overseeing the development and establishment of proposals and design goals for area(s) of responsibility. In California, the expected salary range for this position is $180,000-$215,000. If you received an email and are unsure you can always email [email protected]. With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. We are looking for people who push themselves creatively and learn with every new challenge. Relentless to deliver creative excellence.At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. Inspired by challenges. We give you the setting and the opportunity to do work you are proud of. Welcome to Striking Distance Studios!Driven by people.
UI Artist - Game Development
Company: Heavy Iron Studios
Location: Los Angeles, CA
Posted Aug 24, 2023
These tasks include the creation of concepts, mockups, and pitches for in-game User Interfaces - including features, flow, layout, design and iconography. Duties & Responsibilities: Create concepts, mockups, and pitches for in-game User Interfaces, including features, flow, layout, design and iconography Execution of all aspects of in-game User Interface from layout mockups, wireframes, style-guides, and motion graphics Collaborate closely with graphic artists, UX / game designers, and engineers to ensure a consistent, high quality user experience Author and implement final UI assets that conform to the established art style and design vision Work directly with software engineers to ensure UI assets are created in a consistent and thoughtful manner to fit memory and rendering performance constraints Requirements Minimum of one shipped video game title, preferably mobile Strong knowledge and demonstrative skills within Photoshop, Illustrator, Flash/After Effects, and other UI authoring software Working knowledge of game engines, specifically Unity and Unreal Experience with motion graphics Awareness of current digital graphic design trends Strong grasp of art principles and game development pipelines and practices Portfolio demonstrating a breadth of visual creativity in both interface and graphic design Effective communication skills Minimum of three shipped video game titles 3D and/or VFX experience 3+ years of UI art/design experience Experience in XAML, HTML5 Pluses: Minimum of three shipped video game titles 3D and/or VFX experience 3+ years of UI art/design experience Experience in XAML, HTML5 Avid gamer Benefits Benefits package including Medical, Dental and Vision Sick leave Paid vacation Corporate holidays, including floating holidays Disability coverage Paid Basic and AD&D insurance Voluntary FSA, HSA 401(k) retirement plan with company matching Work alongside dynamic individuals in the dubbing and gaming industry Work within a company with upward career growth opportunities The salary range reflected is an estimate of base pay and varies per state. Our culture promotes collaboration, and we enjoy working together. The pay range in CA is between $50,000 - $80,000. Heavy Iron has worked in close partnership over the years with developers such as Activision, Amazon Games, Bandai Namco, Epic Games, Riot Games, Square Enix, Ubisoft, and more to offer compelling, interactive gaming experiences across multiple generations of console platforms. The base pay range may vary if an offer is made for work in your location. We are always looking for exceptional talent for our team. We pride ourselves on creating quality and timely products for our partners and players. Heavy Iron Studios is actively looking for a UI Artist to join our team. We want to hear from you if you meet the qualifications and have an interest in working on exciting projects.
VFX Artist (Mobile Game)
Company: N3TWORK Studios
Location: USA
Posted Aug 23, 2023
We strongly encourage applications from all backgrounds, genders, ages, and identities. 🚀N3TWORK Studios is an equal opportunity employer, committed to diversity, inclusion, and building a balanced community. Let's create incredible experiences together. The exact pay will be tailored to factors like the hired individual's experience, their job performance, and the job's location. There is also the possibility for additional bonus pay, but this isn't guaranteed. Some experience with After Effects. Self-driven, detail-focused, and efficient in managing time and priorities. Some exposure to Spine animations. Can't wait to see you onboard. It may not be suitable for other roles or locations.
Client Services Representative
Company: Company3/Method Studios
Location: Los Angeles, CA
Posted Aug 24, 2023
Company 3 is looking for a Client Services Representative to join their team in Hollywood, CA. The role involves running errands, building client relations, and maintaining a warm environment. The position requires prior servicing/customer service experience and great interpersonal skills. The company offers flexible hours, team play, and a creative environment. The benefits include a comprehensive package of health, retirement, and insurance benefits and paid time off.
Player Engagement Account Manager - REMOTE
Company: Keywords Studios
Location: Remote
Posted Sep 06, 2023
Keywords Studios is seeking an Account Manager to join their Global Organization, focusing on retention and growth for key customers. The role involves developing strategic plans to drive growth, building relationships with key decision-makers, and managing the Player Engagement Service Line revenue target. The ideal candidate should have strong experience in delivering client-centric solutions, excellent networking and relationship-building skills, and a deep understanding of the games and interactive media industries.
Billings Coordinator
Company: Company3/Method Studios
Location: Other US Location
Posted Sep 01, 2023
The text describes the role of a Billing Coordinator at Company3/Method Studios, a global leader in media and entertainment services. The role requires strong numerical skills, organizational ability, and good computer knowledge. The coordinator will be responsible for accurate preparation of bills receivable, working with a small team, and adhering to accounting policies. Training will be provided on MediaPulse and D365. The company values diversity and inclusion.
Gameplay Engineer - VR/Unity
Company: Gym Class - by IRL Studios
Location: Los Angeles, CA / Austin, TX / Remote (US)
Posted Sep 05, 2023
Gym Class is a popular virtual reality sports game that is seeking a Gameplay Engineer to develop core game mechanics, optimize VR gameplay experience, and create realistic game modes and physics. The company is backed by top technology and sports investors and offers a fast-paced and collaborative work environment.
Gameplay Engineer
Company: Striking Distance Studios
Location: East Bay
Posted Aug 12, 2023
The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. We’re looking for the best to come join us and become part of a world-class team.To us excellence is not a skill, but an attitude!What we are looking for: Striking Distance Studios is looking for a Gameplay Engineer to work in a cooperative, cross-disciplinary team environment to implement game features and systems within our game engine. Responsibilities:Work cohesively with a team of programmers, artists, and designers to design, prototype, and implement gameplay combat featuresBuild and maintain a variety of robust, flexible, and well-architected systems, including controls, camera, combat, abilities, AI, and RPG systemsWork with Designers to create robust Gameplay and Combat SystemsResearch coding techniques and algorithms in order to keep current on technological developments and advancements in the game industryCommunicate accurate status updates to your team leads, producers, and QA regarding tasks/features you are responsible forDelve into code written by other engineers and take ownership of existing systems as needed.Write clear, maintainable, portable, and highly performant codeFoster a culture of open, honest, and respectful communication across all disciplinesQualifications:3+ years of experience as a Gameplay Engineer Shipped at least 1 console game as a Gameplay EngineerExpertise with UE4 or UE5Experience shipping games on current generation consoles (PS5, Xbox Series X, or Switch) and PCExperience implementing animation systems for gameplay Strong Camera, Character and Combat (3Cs) backgroundFluent in C/C+Strong Blueprint skillsExcellent communication skills; ideally, you are fluent in “artist” and “designer” speakStrong 3D math skills and low-level engine experienceMelee combat experience is a plusA Bachelor’s degree in Computer Science, Software Engineering, or relevant work experienceIn California, the expected salary range for this position is $120,000-$155,000. If you received an email and are unsure you can always email [email protected]. With the release of our first title, The Callisto Protocol, we are excited to continue to grow our team.Here at Striking Distance Studios it is amazing people, an immersive experience and a passion for excellence that drives us each day. Relentless to deliver creative excellence.At the intersection of art, design and technology lies Striking Distance Studios. Led by Dead Space and Call of Duty franchise veteran Glen Schofield, we are a AAA development studio within the San Ramon Hills of the San Francisco Bay Area. We are looking for people who push themselves creatively and learn with every new challenge. We give you the setting and the opportunity to do work you are proud of. Inspired by challenges. Welcome to Striking Distance Studios!Driven by people.
Gameplay Engineer - VR/Unity
Company: Gym Class - by IRL Studios
Location: Los Angeles, CA / Austin, TX / Remote (US)
Posted Aug 16, 2023
Multiplayer Game Development: Familiarity with real-time multiplayer game development. Gameplay Engineering Skills: Understanding of core gameplay mechanics. Optimization Skills: Good at game optimization to yield the highest performance; experience with mobile game development in Unity is a plus. Knowledge of C: Demonstrated proficiency in C programming. Team Collaboration & Problem-Solving Abilities: Capability to communicate effectively across various disciplines and creatively address challenges. QUALIFICATIONS Proficiency in Unity & VR Development: Experience in creating and shipping Unity-based VR games (Required). Create Realistic Game Modes & Physics: Develop new game modes and realistic physics interactions. Collaborate on Accessibility & User-Friendliness: Work with cross-disciplinary teams to enhance the overall player experience. Integrate Branded IP: Work with the team to enhance the integration of virtual branded products within the game. Optimize VR Gameplay Experience: Utilize Unity and VR expertise to build and fine-tune immersive gameplay experiences.
Outbound Sales Representative
Company: Keywords Studios
Location: Austin, TX
Posted Aug 14, 2023
Keywords Studios, established in 1998, is a global provider of technical and creative services to the video games industry and beyond. With over 12,000 employees across 70 facilities in 26 countries, they offer integrated services including art creation, marketing, game development, testing, localization, audio, community management, and player support. The Outbound Sales Representative role involves reaching out to clients, understanding their needs, building relationships, providing VIP support, maintaining CRM records, and continuously improving sales techniques.